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Ballsy version 8 (Lottso! Express) |
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Fast Rank: After testing a good hour or so of each intel, it appears that Mega places the most balls. I wanted to
include my indepth findings but discovered that their Stats report is somewhat tarnished. But from the data I collected, it seems that Mega scores 2-3x more balls...
probably because the crates aren't sliding in and out as much as the other two. So based on this, for the fastest rank, I recommend unchecking the other two intels
and only enabling Mega in Ballsy's options. |
| 8 (1.31.2012) The game is now part of the long, browser-embedded future, rather than the older
pop-up window style. Easy fix. |
| 7 (12.24.2011) For some unknown reason, they scrambled up the title bar of the game and Ballsy couldn't
find it. Now the auto looks for either style. |
| 6 (2.10.2010) The new black strips caused a minor issue. Easy fix. If you are using Internet Explorer, make sure you
stay out of tabbed mode. Have your pop-ups open in a new window instead, as described in the Questions "Changing out of tab mode" section
of my site. Or just use Firefox, of course. |
| 5 (4.22.2009) At rank 40, you will unlock the new Pick 2 scratch cards. Ballsy couldn't see them (so they were ignored),
but not any more. Thanks for your help, Barbara and Steve. |
| 4 (4.22.2009) It was brought to my attention that the Fast Rank option should also scratch those first 6 scratchers. I
completely forgot about that extra scratcher badge requiring 20,000 scratch cards. So now, Fast Rank waits to hit New Game until after all 6 have been scratched first.
That's the only change made to this update. Except for very rare occurrences, this ensures that you have collected 36-46 placed balls, 14 bingos and 6 scratched
cards per game. And therefore, you are getting credit towards rank 50, the 50k bingos badge and now also the 20k scratch badge. Hourly, at 100 speed, you should be
witnessing around 100 games, 4500 balls placed, 1500 bingos, 600 scratchers and 14000 tokens or so. Another note on any stalling: keep your mouse over the game's Goal
area. If Ballsy stalls on you, try lowering the speed to 95 or less to allow the java to catch up. This game is filled with animation and 100 speed could cause a
java backup issue. I have actually seen Bingo! signs that would not fade away and was forced to load a fresh room. |
| 3 (4.21.2009) Added a neat little option called Fast Rank. I figured it would be quickest to only fill the initial
screen's 36 crate slots and skip everything else (scratching all those cards, waiting for them to be added to your progress bar, waiting for the 6 crates to slide out and
slide in the big purple one, the fact that the Mega bonus scratcher might waste another 10 to 60 seconds with repeated scratchings). So instead, Ballsy's Fast Rank option will
just fill the front board and quit, over and over. By the way... if you enable this option, you will be defaulting to the Mega intel since it is needed to fill the entire
board quickly. You will also have a ton of losses showing in your stats, I imagine. |
| 2 (4.21.2009) For some of you, a Refill-Cancel popup was appearing once in a great while and stalling the
auto. Cancel should be clicked now. Thanks for letting me know. |
| 1 (4.21.2009) In Ballsy's options, check mark the appropriate intel that you desire and the auto will randomize
between your checked choices for each full game. If you choose Mega, Ballsy will wait until all 6 crates are full before scratching the screen away. When
performing Super intel, the auto will pursue Super scratchers by filling just either side of the board. And likewise, the Lottso intel will scratch
any 2 adjacent crates to bring constant Lottso scratch cards. I included all 3 intels for future challenges, of course, but feel free to check only those you wish
the auto to use. There is constant animation in this game with sliding crates and fading bingo bonuses, so I recommend keeping your mouse over the Goal area at the
empty upper right of the game to make sure everything is smooth. I originally wrote this auto to place one ball at a time and re-check the screen for changes, but
everything was way too slow that way (animation delays). It's much faster this way, slamming down full 6-racks at a time... trust me. |
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